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外星實驗室2

Reactoonz
2是一款7×7級聯的視頻老虎機遊戲。

通過在集群中獲得5個或更多符號來實現獲勝。這些將被刪除,新符號將填滿網格。級聯會繼續下去,直到無法再創造更多的勝利為止。

每個新回合中,隨機的單眼符號類型會波動。如果波動的符號形成一個獲勝的集群,則在刪除的符號的任何位置上隨機創建一個單個的WILD
WILD。此外,在所有獲勝和級聯遊戲結束後,Flucmemeter會收集所有已刪除的波動符號,並在滿時隨機創建1、2或3個電動野牌。

由電氣狂人通過獲勝或狂放的成對爆炸移除的所有非狂野,一眼和二眼標誌都算作對QUANTUMETER的收費。

QUANTUMETER具有4個電量級別,最多可容納135個電量。級別1需要55個電荷,級別2需要85個電荷,級別3需要110個電荷,級別4需要135個電荷。級別3是QUANTUMETER的完全充電狀態,級別4是其過度充電狀態。釋放ENERGOON之後,QUANTUMETER繼續充電,但是釋放GARGANTOON會禁用它。

如果QUANTUMETER沒達到3級,它將釋放ENERGOON
WILDS到網格。等級2釋放了一個2×2的ENERGOON WILD,費用為30。1級釋放1×1 ENERGOON WILDS的4個符號,費用為55。
如果QUANTUMETER在3級或更高級別,則將GARGANTOON
WILDS釋放到網格上。等級4為所有勝利(包括GARGANTOON WILDS)添加了x2乘數,但每個獲勝集群僅使用一個x2乘數。3級釋放單個3×3 GARGANTOON WILD。

3×3
GARGANTOON觸發級聯後,將其替換為兩個2×2 GARGANTOON WILDS。2×2 GARGANTOON觸發級聯後,將由九個1×1 GARGANTOON
WILDS代替。
如果計算了所有獲勝次數並播放了FLUCTOMETER和QUANTUMETER效果,則當網格上還剩2個或更多ELECTRIC WILDS時,將激活WILD PAIR EXPLOSION。隨機選擇2個“
WILD WILDS”,始終首選水平或垂直相鄰的那些。一對相鄰的WILD
WILDS將除去所有其他符號,除了其他WILDS。不相鄰的一對電動野鴨將去除一對野鴨之間的任何單眼和雙眼符號。

不收費的野生生物可以隨時級聯到網格上。這些不參與任何獲勝,但是可以由相鄰的獲勝群或WILD
PAIR EXPLOSION負責。充電後,它們將成為“電野犬”。

計算完所有獲勝集群後的優先順序,並完成了級聯:FLUCTOMETER,QUANTUMETER,WILD PAIR爆炸。

Reactoonz 2

Reactoonz 2 is a 7×7 cascading video slot
game.

Wins are achieved by getting 5 or more symbols in
clusters. These are removed and new symbols fill up the grid.
Cascades continue until no more wins can be created.

A
random one-eyed symbol type fluctuates on each new round. If
fluctuating symbols form a winning cluster, a single ELECTRIC WILD
is created randomly on any spot of the removed symbols. Furthermore,
FLUCTOMETER collects all the removed fluctuating symbols and creates
1, 2 or 3 ELECTRIC WILDS randomly when full, after all wins and
cascades play out.

All non-WILD, one-eyed and two-eyed
symbols removed by an ELECTRIC WILD through wins or WILD PAIR
EXPLOSION are counted as charges to the
QUANTUMETER.

QUANTUMETER has 4 charge levels and holds up
to 135 charges. Level 1 requires 55 charges, level 2 requires 85,
level 3 requires 110 and level 4 requires 135. Level 3 is the fully
charged state of QUANTUMETER and level 4 is its overcharged state.
QUANTUMETER continues to charge after releasing an ENERGOON, but
releasing GARGANTOON disables it.

If the QUANTUMETER does
not reach level 3, it unleashes ENERGOON WILDS to the grid. Level 2
unleashes a single 2×2 ENERGOON WILD, at a cost of 30 charges. Level
1 unleashes 4 symbols of 1×1 ENERGOON WILDS, at a cost of 55
charges.
If the QUANTUMETER is at level 3 or above, GARGANTOON
WILDS are unleashed on the grid. Level 4 adds a x2 multiplier for
all wins including GARGANTOON WILDS, but only a single x2 multiplier
is used for each winning cluster. Level 3 unleashes a single 3×3
GARGANTOON WILD.

After 3×3 GARGANTOON triggers a cascade,
it is replaced by two 2×2 GARGANTOON WILDS. After 2×2 GARGANTOON
triggers a cascade, it is replaced by nine 1×1 GARGANTOON
WILDS.
WILD PAIR EXPLOSION activates if there are 2 or more
ELECTRIC WILDS remaining on the grid, after all wins are counted and
any FLUCTOMETER and QUANTUMETER effects are played. 2 ELECTRIC WILDS
are randomly selected, always preferring those that are horizontally
or vertically adjacent. A pair of adjacent ELECTRIC WILDS will
remove all other symbols, except for other WILDS. A non-adjacent
pair of ELECTRIC WILDS will remove any one-eyed and two-eyed symbols
between the pair of WILDS.

UNCHARGED WILDS can cascade
onto the grid anytime. These do not take part in any wins but can be
charged by adjacent winning clusters or WILD PAIR EXPLOSION. Once
charged, they become ELECTRIC WILDS.

Order of Priority
after all the winning clusters are counted, and the cascades are
done: FLUCTOMETER, QUANTUMETER, WILD PAIR EXPLOSION.

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